
This part makes more sense than ressurections, bruh

@Fitzgerald Krox The fact that you had to guess whether their is film trickery being used or not means the engine is doing a good job of getting close enough to reality. I originally thought at is when things start running on Unreal Engine 5 when older Keanu appears. But at the start I wasn't aware that entire scene was rendered in UE5 with Neo sleeping at his desk. I know now because the hair is a giveaway but at the time I thought that was just the scene playing from the original movie so I really wasn't paying attention to the hair that closely.

to 1:25, in the mirror.The easiest way to tell that is skin color is not uniform. It's got red, yellow, blue, brown, peach, and can't be perfectly done.

From to 1:30 it's real Keanu, after that it's CGI.

@Roll Brand Its mixed. - in game model. Then He looks to the mirror, and that keanu is the real actor. from bullet time scene onwards its all real time graphics.

This is quite literally a direct translation of audience reaction to Matrix Resurrections. I guess marketing was right.

-"They said they were fine with your theoretical mumbo-jumbo, but they needed some sexy action."

...except for that. JFC, the cringe is real.Every other red-pill had a healthy fear for their own life and a respect for what it means to fight for the freedom of humanity from a mental prison, not just be the embodiment of arrogant campus activist 'fight the system' types that think everything's about them.

Looks like Obama.

. Uhhh, I realize this is just a game but it would really help her aim/control the recoil if she used both hands to get a good solid grip on that pistol. Just saying.

Oh no, the radiator fan at ain't spinning. I think you guys need to fix it, or your engine might overheat.

small detail: the radiator fan is not moving at all

no shells.... but i really have to say what impresses me the most are the glass shred on the trunk and there movment!!! 4:30 here they move +high detail 6:30 here not +low detail.

LMAO had me impulsively exclaim “yo, these graphics are—“ and stopped myself short to “ha-ha” mockingly

look at the 2 cars

Dammit I really want the isolate the score that comes up right after without the traffic noise

I really enjoyed the music that starts playing at .It looks like this is a new interpretation of the original piece "Welcome To The Real World" by Don Davis from Matrix OST.

The first time I watched this I was literally back and forth with guessing was the gameplay real time or just some clever CGI video trick with gameplay laid ontop of it. It was only until was I blown away when it proved the entire thing was real time when they let you toggle the options of the city and let you walk around. Truly groundbreaking era in graphics we've reached!

holy crap... can't wait to see what kinda open world driving games we'll get with UE5, this looks amazing, the aerial shots were outstanding

"Have you ever stood and stared at it... marveled at its beauty? Billions of people, just living out their lives... oblivious" .Agent Smith knew they were just NPC's since 1999.

logo. Aside from the excellent lighting, I could not help myself but to notice a lot of aliasing, unsharp or grainy reflection casts and light edges, light layover flicker and pop ins, especially for shadows and reflections and vehicle assets (just to name at least one example: the SUV at ), but also in the building windows (e.g. 9:08), under car shadows, which are generally quite washed out and make some cars look floaty. Why is multi hue shadowing still not a thing. Absence of light is an accumulative thing. If you have different sources of light, there can be different hues of shadows. Overall, it just had a little unpolished vibe for a tech demo in 2022.I was actually more blown away by the other Unreal Engine 5 Demo from over a year ago. https://www.youtube.com/watch?v=Oa2drgVThbs

the npc culling over her shoulder, other than that i'm really impressed that its on consoles.

Having been to NYC, the shot where the player looks up at the buildings gave me chills. That is hyper realism right there.

was insane.

was the best omfg

- 9:49 you can see the npc in the background walking the same way as the character suddenly change into another person.
