- Creating Assets & Architecture for Game Environments With Giovani Magana

Creating Assets & Architecture for Game Environments With Giovani Magana

Discover how to build a game environment in Unreal Engine 5 using assets created in Maya & ZBrush with Sr Environment Artist Giovani Magana:

Start your free trial to The Gnomon Workshop training library today: https://www.thegnomonworkshop.com/tutorials/creating-assets-architecture-for-game-...
Discover how to build a game environment in Unreal Engine 5 using assets created in Maya & ZBrush with Sr Environment Artist Giovani Magana:

Start your free trial to The Gnomon Workshop training library today: https://www.thegnomonworkshop.com/tutorials/creating-assets-architecture-for-game-environments


FROM MAYA & ZBRUSH TO UNREAL ENGINE 5

Giovani Magana shares various techniques from his professional workflow, focusing on efficiently building assets and architecture for game environments using an essential modular approach.

This workshop is intended for intermediate-level artists with some prior knowledge of working with Maya, ZBrush, and Unreal Engine assumed. Giovani begins by sketching initial ideas in Photoshop before building a modular asset kit in Maya. He discusses his approach to creating tiles, trim sheets, tileable textures, and tileable meshes and then demonstrates how to create other assets, such as rocks and props, using ZBrush.

To conclude this workshop, Giovani builds the final house and environment in Unreal Engine 5. He also assembles a corner of the environment to demonstrate his full process for creating organic landscapes, providing tips for finishing up a full environment using Unreal Engine.

The workshop focuses primarily on making the assets needed to build a game environment; Giovani’s Substance Designer and Unreal material graphs are shown in the workshop but are not detailed step by step.

CHAPTERS:
— Reference & Sketching
— Rough Blockout & Composition
— Medium Blockout
— ZBrush Sculpting: Stone Wall
— Making a Tileable Mesh
— Thermal Rock Trimsheet
— Ornate Trimsheet
— Texturing in Substance Painter
— Massive Rock Texturing
— House Construction
— Landscape Building
— Decals & VFX

For more workshops by industry professionals that will help you take your creative skills to the next level using industry-trusted software, check out our complete video tutorial library at https://thegnomonworkshop.com/tutorials.

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