Using Unreal Engine’s Editor Tools for Audio Design | GameSoundCon 2022
In this presentation, Technical Audio Designer Mitchell Lucas shows us how to use some of UE’s editor tools in unexpected ways. From visualizing audio information in real-time to custom asset actions that can speed up more repetitive tasks, see which editor features benefit a variety of game audi...
In this presentation, Technical Audio Designer Mitchell Lucas shows us how to use some of UE’s editor tools in unexpected ways. From visualizing audio information in real-time to custom asset actions that can speed up more repetitive tasks, see which editor features benefit a variety of game audio processes.