@CURT THACKERAY Well im not that good on anatomy but I saw enough biceps on skinny males and it seems plausible enough to me, however for me is the shoulders the ones that look less belivable on the last shot () the amount of volume that "gets lost" while it is flexing is just too much. (probably the shape gets a 40 to 50 % less volume, which IMO is what makes the biceps to look wrong by looking much bigger on the end of the motion(00:02:24 - 00:02:26) - Unreal Engine 5.2 Feature Highlights

@CURT THACKERAY Well im not that good on anatomy but I saw enough biceps on skinny males and it seems plausible enough to me, however for me is the shoulders the ones that look less belivable on the last shot () the amount of volume that "gets lost" while it is flexing is just too much. (probably the shape gets a 40 to 50 % less volume, which IMO is what makes the biceps to look wrong by looking much bigger on the end of the motion(00:02:24 - 00:02:26)
Unreal Engine 5.2 Feature Highlights

Unreal Engine 5.2 further expands UE5's groundbreaking toolset with some innovative new functionality—including a Procedural Content Generation framework and Substrate material authoring—alongside feature refinements and stability improvements. Find out more and download for free at www.unrealeng...
Unreal Engine 5.2 further expands UE5's groundbreaking toolset with some innovative new functionality—including a Procedural Content Generation framework and Substrate material authoring—alongside feature refinements and stability improvements. Find out more and download for free at www.unrealengine.com/updates.

#Unreal Engine #Epic Games #UE4 #Unreal #Game Engine #Game Dev #Game Development
, okay from here, now we can remake the floating mountain scene from Avatar inspired from Zhangjiajie National Park! :D - Unreal Engine 5.2 Feature Highlights

, okay from here, now we can remake the floating mountain scene from Avatar inspired from Zhangjiajie National Park! :D

Unreal Engine 5.2 Feature Highlights
2023年05月12日  CG-Man aka Kevin L. W. 様 
00:00:34 - 00:02:56
Feedback:  Looks like as if the car was placed there out of nowhere. Where are the tire tracks? :) - Unreal Engine 5.2 Feature Highlights

Feedback: Looks like as if the car was placed there out of nowhere. Where are the tire tracks? :)

Unreal Engine 5.2 Feature Highlights
2023年05月12日  R. James 様 
00:01:00 - 00:02:56
It's looking amazing, I was getting lost in how real it looks and then a faceted leaf stood out - Unreal Engine 5.2 Feature Highlights

It's looking amazing, I was getting lost in how real it looks and then a faceted leaf stood out

Unreal Engine 5.2 Feature Highlights
2023年05月12日  gabe687 様 
00:01:10 - 00:02:56
Where is there a good nanite workflow video? I'm new to Unreal and I never know when to use LODs or nantie for world making. I find myself noticing things like that plant on the right at  not being nanite lol - Unreal Engine 5.2 Feature Highlights

Where is there a good nanite workflow video? I'm new to Unreal and I never know when to use LODs or nantie for world making. I find myself noticing things like that plant on the right at not being nanite lol

Unreal Engine 5.2 Feature Highlights
2023年05月12日  Yo Dojo 様 
00:01:11 - 00:02:56
this is without a doubt the coolest thing to me. Everything is great, but this advances realism so, so much. Unreal! - Unreal Engine 5.2 Feature Highlights

this is without a doubt the coolest thing to me. Everything is great, but this advances realism so, so much. Unreal!

Unreal Engine 5.2 Feature Highlights
2023年05月12日  Mason 様 
00:02:05 - 00:02:56
@CURT THACKERAY Well im not that good on anatomy but I saw enough biceps on skinny males and it seems plausible enough to me, however for me is the shoulders the ones that look less belivable on the last shot () the amount of volume that "gets lost" while it is flexing is just too much. (probably the shape gets a 40 to 50 % less volume, which IMO is what makes the biceps to look wrong by looking much bigger on the end of the motion - Unreal Engine 5.2 Feature Highlights

@CURT THACKERAY Well im not that good on anatomy but I saw enough biceps on skinny males and it seems plausible enough to me, however for me is the shoulders the ones that look less belivable on the last shot () the amount of volume that "gets lost" while it is flexing is just too much. (probably the shape gets a 40 to 50 % less volume, which IMO is what makes the biceps to look wrong by looking much bigger on the end of the motion

Unreal Engine 5.2 Feature Highlights
2023年05月12日  BioClone 様 
00:02:24 - 00:02:26
I really hate to piss on anyone's Fruit Loops.. but if you're going to tout what a great upgrade to creating human muscles and skin you've made, make sure they don't look like they do @ . I mean, c'mon. Dude looks like the invalid sister in Pet Semetary. And the biceps? Or should I say.. honeydew melons? SMH - Unreal Engine 5.2 Feature Highlights

I really hate to piss on anyone's Fruit Loops.. but if you're going to tout what a great upgrade to creating human muscles and skin you've made, make sure they don't look like they do @ . I mean, c'mon. Dude looks like the invalid sister in Pet Semetary. And the biceps? Or should I say.. honeydew melons? SMH

Unreal Engine 5.2 Feature Highlights
2023年05月12日  CURT THACKERAY 様 
00:02:25 - 00:02:56
) - Unreal Engine 5.2 Feature Highlights

)

Unreal Engine 5.2 Feature Highlights
2023年05月12日  BioClone 様 
00:02:26 - 00:02:56

Unreal Engine

※本サイトに掲載されているチャンネル情報や動画情報はYouTube公式のAPIを使って取得・表示しています。

Timetable

動画タイムテーブル

動画数:2632件

intro - Unreal Engine 5.4 Sneak Peek | GDC 2024

intro

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:00:00 - 00:00:58
nanite improvement - Unreal Engine 5.4 Sneak Peek | GDC 2024

nanite improvement

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:00:58 - 00:06:23
teasing gears 6 ? - Unreal Engine 5.4 Sneak Peek | GDC 2024

teasing gears 6 ?

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @paindepice44 様 
00:03:57 - 00:29:55
🎉 - Unreal Engine 5.4 Sneak Peek | GDC 2024

🎉

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @Inkulabi 様 
00:05:55 - 00:29:55
localized volume fog (new in 5.4) - Unreal Engine 5.4 Sneak Peek | GDC 2024

localized volume fog (new in 5.4)

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:06:23 - 00:07:30
heterogeneous volume improvement - Unreal Engine 5.4 Sneak Peek | GDC 2024

heterogeneous volume improvement

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:07:30 - 00:09:30
@ "A journey of a thousand miles begins with a single step." (Lao Tzu) Don't let anyone to discourage you, keep walking, and eventually you'll get hired. 😇 - Unreal Engine 5.4 Sneak Peek | GDC 2024

@ "A journey of a thousand miles begins with a single step." (Lao Tzu) Don't let anyone to discourage you, keep walking, and eventually you'll get hired. 😇

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @ergin3d 様 
00:07:50 - 00:29:55
animation - Unreal Engine 5.4 Sneak Peek | GDC 2024

animation

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:09:30 - 00:10:34
Control rig - Unity "Animation Rigging" package. Since 2018. - Unreal Engine 5.4 Sneak Peek | GDC 2024

Control rig - Unity "Animation Rigging" package. Since 2018.

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @St4rdog 様 
00:10:00 - 00:22:00
animation - modular control rig - Unreal Engine 5.4 Sneak Peek | GDC 2024

animation - modular control rig

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:10:34 - 00:20:43
new character retargeting - Unreal Engine 5.4 Sneak Peek | GDC 2024

new character retargeting

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:20:43 - 00:22:11
- Thank youuuu!!! I was doing some stuff on 5.3 using this tool, which was a little bit tedious, but the updated method looks awesome and much more friendly! It looks so much easier! - Thanks for all the work on this update! - Unreal Engine 5.4 Sneak Peek | GDC 2024

- Thank youuuu!!! I was doing some stuff on 5.3 using this tool, which was a little bit tedious, but the updated method looks awesome and much more friendly! It looks so much easier! - Thanks for all the work on this update!

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @JamyzGenius 様 
00:21:11 - 00:29:55
Iron Man skeleton. 😆 - Unreal Engine 5.4 Sneak Peek | GDC 2024

Iron Man skeleton. 😆

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @TheMrretro5 様 
00:21:31 - 00:29:55
Animation Retargeting - Unity Mecanim humanoid retargeting since 10 years ago.Lumen (Runtime GI) - Unity Enlighten Realtime GI (yes, it's baked mesh positional information, so no light through a door that opens, but it is fully realtime direct/indirect bounced lighting). Since 10 years ago (https://www.youtube.com/watch?v=QNXbAUKkbEc)Also has Screen Space GI in HDRP, but obviously not the same as Lumen, and uses reflection probe information, but still useful, and handles emissive better than Lumen which creates unusable blobs/pulsing from screen space. - Unreal Engine 5.4 Sneak Peek | GDC 2024

Animation Retargeting - Unity Mecanim humanoid retargeting since 10 years ago.Lumen (Runtime GI) - Unity Enlighten Realtime GI (yes, it's baked mesh positional information, so no light through a door that opens, but it is fully realtime direct/indirect bounced lighting). Since 10 years ago (https://www.youtube.com/watch?v=QNXbAUKkbEc)Also has Screen Space GI in HDRP, but obviously not the same as Lumen, and uses reflection probe information, but still useful, and handles emissive better than Lumen which creates unusable blobs/pulsing from screen space.

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @St4rdog 様 
00:22:00 - 00:29:55
skeleton editor - Unreal Engine 5.4 Sneak Peek | GDC 2024

skeleton editor

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:22:11 - 00:23:54
motion matching - Unreal Engine 5.4 Sneak Peek | GDC 2024

motion matching

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:23:54 - 00:27:12
PCG - Unreal Engine 5.4 Sneak Peek | GDC 2024

PCG

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:27:12 - 00:28:26
audio - Unreal Engine 5.4 Sneak Peek | GDC 2024

audio

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:28:26 - 00:29:55
Zeiss is a German company... - Army of Ants: The Art and the Craft | GDC 2024

Zeiss is a German company...

Army of Ants: The Art and the Craft | GDC 2024
2024年04月16日  @monkeystealhead 様 
00:09:20 - 00:19:13
i wish diablo 4 had something like this, especially after seeing those cinematics though i would be fighting sworm of those enemies, but nop. - Chrono Odyssey | Game Profile | Unreal Engine

i wish diablo 4 had something like this, especially after seeing those cinematics though i would be fighting sworm of those enemies, but nop.

Chrono Odyssey | Game Profile | Unreal Engine
2024年04月16日  @Bakaota 様 
00:00:42 - 00:01:27