Adam is a short film created with the Unity game engine and rendered in real time. It’s built to showcase and test out the graphical quality achievable with Unity in 2...
Adam is a short film created with the Unity game engine and rendered in real time. It’s built to showcase and test out the graphical quality achievable with Unity in 2016. It runs at 1440p on a GeForce GTX980.
Credits:
Unity Demo Team
Writer / Director / Art Director: Veselin Efremov
Tech Lead: Torbjorn Laedre
Animation Director: Krasimir Nechevski
Production Designer: Georgi Simeonov
Character Artist: Plamen ‘Paco’ Tamnev
Graphics Programmer: Robert Cupisz
Junior Programmer: Dominykas Kiauleikis
VFX Artist: Zdravko Pavlov
Producer: Silvia Rasheva
Additional Art:
Edit / Camera / Color grading: Mihail Moskov
Creative Consultancy: Nikolay Toshev, Halon Entertainment / Tito Fernandez
Music: Borislav Slavov & Victor Stoyanov
Sound design: Aleksander Karshikoff for Pole Position Production Mocap Actor: Adam, Guard 1: Ovanes Torosyan
Mocap Actor: Sebastian, Lu, Guard 2: Stanimir “Stunny” Stamatov Motion Capture: Cinemotion
Additional Animation: Cinemotion, Bläck / Pixelgrinder, Sticky Brainz Character Art: Sergey Samuilov, Bläck / Pixelgrinder, Vincent Joyau
Additional Environment: ArtTibor Toth, Ayi Sanchez, Myles Lambert
Tihomir Nyagolov
Physics Simulations Technical Support: Next Limit
Additional assets: courtesy of Quixel
Music:
Nocturne in E-flat major Op.9 nr.2
Composed by Frédéric Chopin
Performed by Frank Levy for Musopen.org
Unity Technologies R&D:
Renaldas Zioma, Aras Pranckevičius, Dominic Laflamme, Sean Thompson, Pierre-Paul Giroux, Yang-hai Eakes, Wayne Johnson, Thomas Ichy, Eric Heitz, Jonathan Dupuy, Tim Cooper, Göksel Göktas, Florent Guinier, Kuba Cupisz, Jesper Mortensen, Kasper Engelstoft, Tomas Jakubauskas, Richard Fine, Joachim Ante
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