oh my god(00:07:19 - 00:09:41) - Exploring the Hillside Sample Project with Safdie Architects and Neoscape | Unreal Engine

oh my god(00:07:19 - 00:09:41)
Exploring the Hillside Sample Project with Safdie Architects and Neoscape | Unreal Engine

The Hillside Sample Project is a virtual recreation of Moshe Safdie’s original vision for Habitat 67, one of the most important buildings of the 60s and an inspiring look at what affordable living could be. Learn how this project came together as part of a collaboration between Safdie Architects,...
The Hillside Sample Project is a virtual recreation of Moshe Safdie’s original vision for Habitat 67, one of the most important buildings of the 60s and an inspiring look at what affordable living could be. Learn how this project came together as part of a collaboration between Safdie Architects, Neoscape, and Epic Games in this short overview.

Explore the Sample Project in Unreal Engine today: https://unrealengine.com/hillside

Habitat 67 is a model community and housing complex in Montreal, Quebec, Canada, designed by Israeli-Canadian architect, Moshe Safdie. It is one of the most recognizable projects in modular urbanization and construction, partially because its vision for affordable future living was considered very ahead of its time. It is still a key landmark in Canadian architecture and is well-known throughout North America.

Habitat 67 was originally conceived as Safdie’s master's thesis at the School of Architecture at McGill University and then built as a pavilion for Expo 67, a World's Fair, which was held from April to October 1967.

As one of the major symbols of Expo 67, Habitat 67 gained worldwide acclaim as a "fantastic experiment" and "architectural wonder" and was seen by millions of visitors (over 50 million attended the exhibit).

Habitat 67 was designed to integrate the benefits of suburban homes—namely gardens, fresh air, privacy, and multi-level environments—with the access, community, density, and economics of a modern urban apartment building. It illustrated a new potential for urban living at a time when many households were leaving the city and sprawling, low-density development was on the rise.

Sadly, scope and funding never aligned, making the realization of the full project vision an unfinished dream. The existing structure was originally meant to only be the first phase of a much larger complex, but the total estimated cost of $42 million prevented that possibility. Instead of a community of 1,200 families rising 30 stories, the Habitat 67 that stands today was scaled back to 158 residences and less than half of the original height.

However, thanks to Unreal Engine, Safdie’s original vision can be explored in all its (virtual) glory, providing the next generation of architects, engineers, and urban planners an interactive reference point for creating a better tomorrow.

#HillsideSampleProject

#Unreal Engine #Epic Games #UE4 #Unreal #Game Engine #Game Dev #Game Development #Hillside #Hillside sample project #Safdie Architects #Moshe Safdie #Habitat 67 #Expo 67 #Visualization #Unreal Engine 5 #Reality Capture #Neoscape

Unreal Engine

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動画タイムテーブル

動画数:2632件

intro - Unreal Engine 5.4 Sneak Peek | GDC 2024

intro

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:00:00 - 00:00:58
nanite improvement - Unreal Engine 5.4 Sneak Peek | GDC 2024

nanite improvement

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:00:58 - 00:06:23
UNIMOG WOHOOOOO :D - Unreal Engine 5.4 Sneak Peek | GDC 2024

UNIMOG WOHOOOOO :D

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @MaticTheProto 様 
00:01:11 - 00:29:55
teasing gears 6 ? - Unreal Engine 5.4 Sneak Peek | GDC 2024

teasing gears 6 ?

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @paindepice44 様 
00:03:57 - 00:29:55
"Really quite simple" 😅 - Unreal Engine 5.4 Sneak Peek | GDC 2024

"Really quite simple" 😅

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @SoCalFreelance 様 
00:05:00 - 00:29:55
🎉 - Unreal Engine 5.4 Sneak Peek | GDC 2024

🎉

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @Inkulabi 様 
00:05:55 - 00:29:55
localized volume fog (new in 5.4) - Unreal Engine 5.4 Sneak Peek | GDC 2024

localized volume fog (new in 5.4)

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:06:23 - 00:07:30
For the ones curious about Local Fog Volumes seen at  , I've made a tutorial about it, cheers 🥂 https://youtu.be/2J7X-orWU6s?si=8ZNCSzOoy6HB0lBV - Unreal Engine 5.4 Sneak Peek | GDC 2024

For the ones curious about Local Fog Volumes seen at , I've made a tutorial about it, cheers 🥂 https://youtu.be/2J7X-orWU6s?si=8ZNCSzOoy6HB0lBV

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @gonoshift 様 
00:07:00 - 00:29:55
heterogeneous volume improvement - Unreal Engine 5.4 Sneak Peek | GDC 2024

heterogeneous volume improvement

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:07:30 - 00:09:30
@ "A journey of a thousand miles begins with a single step." (Lao Tzu) Don't let anyone to discourage you, keep walking, and eventually you'll get hired. 😇 - Unreal Engine 5.4 Sneak Peek | GDC 2024

@ "A journey of a thousand miles begins with a single step." (Lao Tzu) Don't let anyone to discourage you, keep walking, and eventually you'll get hired. 😇

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @ergin3d 様 
00:07:50 - 00:29:55
animation - Unreal Engine 5.4 Sneak Peek | GDC 2024

animation

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:09:30 - 00:10:34
Control rig - Unity "Animation Rigging" package. Since 2018. - Unreal Engine 5.4 Sneak Peek | GDC 2024

Control rig - Unity "Animation Rigging" package. Since 2018.

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @St4rdog 様 
00:10:00 - 00:22:00
animation - modular control rig - Unreal Engine 5.4 Sneak Peek | GDC 2024

animation - modular control rig

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:10:34 - 00:20:43
"Control rig, it just works."  Woah shots fired! - Unreal Engine 5.4 Sneak Peek | GDC 2024

"Control rig, it just works." Woah shots fired!

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @Mutant_Fox 様 
00:17:43 - 00:29:55
new character retargeting - Unreal Engine 5.4 Sneak Peek | GDC 2024

new character retargeting

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:20:43 - 00:22:11
- Thank youuuu!!! I was doing some stuff on 5.3 using this tool, which was a little bit tedious, but the updated method looks awesome and much more friendly! It looks so much easier! - Thanks for all the work on this update! - Unreal Engine 5.4 Sneak Peek | GDC 2024

- Thank youuuu!!! I was doing some stuff on 5.3 using this tool, which was a little bit tedious, but the updated method looks awesome and much more friendly! It looks so much easier! - Thanks for all the work on this update!

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @JamyzGenius 様 
00:21:11 - 00:29:55
Iron Man skeleton. 😆 - Unreal Engine 5.4 Sneak Peek | GDC 2024

Iron Man skeleton. 😆

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @TheMrretro5 様 
00:21:31 - 00:29:55
Animation Retargeting - Unity Mecanim humanoid retargeting since 10 years ago.Lumen (Runtime GI) - Unity Enlighten Realtime GI (yes, it's baked mesh positional information, so no light through a door that opens, but it is fully realtime direct/indirect bounced lighting). Since 10 years ago (https://www.youtube.com/watch?v=QNXbAUKkbEc)Also has Screen Space GI in HDRP, but obviously not the same as Lumen, and uses reflection probe information, but still useful, and handles emissive better than Lumen which creates unusable blobs/pulsing from screen space. - Unreal Engine 5.4 Sneak Peek | GDC 2024

Animation Retargeting - Unity Mecanim humanoid retargeting since 10 years ago.Lumen (Runtime GI) - Unity Enlighten Realtime GI (yes, it's baked mesh positional information, so no light through a door that opens, but it is fully realtime direct/indirect bounced lighting). Since 10 years ago (https://www.youtube.com/watch?v=QNXbAUKkbEc)Also has Screen Space GI in HDRP, but obviously not the same as Lumen, and uses reflection probe information, but still useful, and handles emissive better than Lumen which creates unusable blobs/pulsing from screen space.

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @St4rdog 様 
00:22:00 - 00:29:55
skeleton editor - Unreal Engine 5.4 Sneak Peek | GDC 2024

skeleton editor

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:22:11 - 00:23:54
motion matching - Unreal Engine 5.4 Sneak Peek | GDC 2024

motion matching

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:23:54 - 00:27:12
PCG - Unreal Engine 5.4 Sneak Peek | GDC 2024

PCG

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:27:12 - 00:28:26
again lol - Unreal Engine 5.4 Sneak Peek | GDC 2024

again lol

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @onceuponatimeonearth 様 
00:28:19 - 00:29:55
audio - Unreal Engine 5.4 Sneak Peek | GDC 2024

audio

Unreal Engine 5.4 Sneak Peek | GDC 2024
2024年04月17日  @uenote3280 様 
00:28:26 - 00:29:55
Zeiss is a German company... - Army of Ants: The Art and the Craft | GDC 2024

Zeiss is a German company...

Army of Ants: The Art and the Craft | GDC 2024
2024年04月16日  @monkeystealhead 様 
00:09:20 - 00:19:13
i wish diablo 4 had something like this, especially after seeing those cinematics though i would be fighting sworm of those enemies, but nop. - Chrono Odyssey | Game Profile | Unreal Engine

i wish diablo 4 had something like this, especially after seeing those cinematics though i would be fighting sworm of those enemies, but nop.

Chrono Odyssey | Game Profile | Unreal Engine
2024年04月16日  @Bakaota 様 
00:00:42 - 00:01:27
she is MOTIVATED! - Chrono Odyssey | Game Profile | Unreal Engine

she is MOTIVATED!

Chrono Odyssey | Game Profile | Unreal Engine
2024年04月16日  @JokoJMC 様 
00:00:48 - 00:01:27